<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>bryn's CGPortoflio Gallery</title>
<link>http://bryn.cgsociety.org/gallery/</link>
<description>bryn's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Wolvie final</title>
	<link>http://bryn.cgsociety.org/gallery/531155</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/143970/143970_1187639851_small.jpg"><br><br>Mental Rey render, with shave for the hair on the head,<br />
all modeling posing and texturing by me, shading and lighting by Tyler Esselstrom]]>
	</description>
	<pubDate>Mon, 20 Aug 2007 19:57:39 +0000</pubDate>
	</item>
	<item>
	<title>Huggs</title>
	<link>http://bryn.cgsociety.org/gallery/531145</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/143970/143970_1187637990_small.jpg"><br><br>Concept by Ron Chan, this character is still in development]]>
	</description>
	<pubDate>Mon, 20 Aug 2007 19:26:42 +0000</pubDate>
	</item>
	<item>
	<title></title>
	<link>http://bryn.cgsociety.org/gallery/531143</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/143970/143970_1187637751_small.jpg"><br><br>I created this character while beta testing the new ZBrush, he is loosely based on Anthony Hopkins ]]>
	</description>
	<pubDate>Mon, 20 Aug 2007 19:22:46 +0000</pubDate>
	</item>
	<item>
	<title>Heated skyline</title>
	<link>http://bryn.cgsociety.org/gallery/414042</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/143970/143970_1160156339_small.jpg"><br><br>This is a matt painting I did. It was supposed to be for a production piece, but  It was a little over the top, and so Im saving it for a personal project in the future.<br />
This matt painting, is a combination of hi resolution photo imgaes, hand-painting, and many filter effects, and then flattened. After it was flattened, It gave me a good base inwhich to start moving color and volume and adding lighting to the image. ]]>
	</description>
	<pubDate>Fri, 06 Oct 2006 17:39:02 +0000</pubDate>
	</item>
	<item>
	<title>Mark Antony</title>
	<link>http://bryn.cgsociety.org/gallery/414031</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/143970/143970_1160154641_small.jpg"><br><br>This image is based off of a short animation done at Pendulum studios. Mark Antony has just realized that Cleopatra has betrayed him.<br />
The characters head and body were modeled by me, and all skin textures and displacement maps too. I also did the final composite, and all Photoshop work for the still including the sky matt painting.<br />
<br />
Characters Outfit : modeled and textured by Gina Adimova<br />
Environment elements: modeled and textured by Reed Casey]]>
	</description>
	<pubDate>Fri, 06 Oct 2006 17:11:15 +0000</pubDate>
	</item>
	<item>
	<title>Dark Ages</title>
	<link>http://bryn.cgsociety.org/gallery/383256</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/143970/143970_1153327600_small.jpg"><br><br>Sculpture, done with super sculpy, based on a charcter from the spawn Dark ages comic books.]]>
	</description>
	<pubDate>Wed, 19 Jul 2006 16:46:46 +0000</pubDate>
	</item>
	<item>
	<title>comfort</title>
	<link>http://bryn.cgsociety.org/gallery/382449</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/143970/143970_1153327485_small.jpg"><br><br>This character, was done with 100 % painted texture maps,  and XSI diffusion for the skin.<br />
I was trying to capture subtile anatomy.]]>
	</description>
	<pubDate>Mon, 17 Jul 2006 18:41:42 +0000</pubDate>
	</item>
	<item>
	<title>Cyber Mummy</title>
	<link>http://bryn.cgsociety.org/gallery/383254</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/143970/143970_1153327418_small.jpg"><br><br>This mummy was reborn using cybernetic inhansments, which enabled him to walk amongst the living. I would'nt mess with this guy, his breath is more than 500 years old.  ]]>
	</description>
	<pubDate>Wed, 19 Jul 2006 16:43:40 +0000</pubDate>
	</item>
	<item>
	<title>Huge BAT</title>
	<link>http://bryn.cgsociety.org/gallery/383246</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/143970/143970_1153327466_small.jpg"><br><br>I wanted to realy push anatomy on this one, so I made Batman as big as Arnold is his Mr universe days. This is a low poly character, all normal mapped. ]]>
	</description>
	<pubDate>Wed, 19 Jul 2006 16:23:27 +0000</pubDate>
	</item>
</channel>
</rss>
